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[[File:Tumblr ok53ic56m81tsp14vo1 500.gif|thumb|279x279px|Chain Chop from Legend Of Zelda.]]
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[[File:Tumblr ok53ic56m81tsp14vo1 500.gif|thumb|279x279px|Chain Chop from Legend Of Zelda Link's Awakening ]]
 
'''Chain Chomps''' are enemies in the ''[[Mario (series)|Mario]]'' series that first appeared in ''[[Super Mario Bros. 3]]'' for the [[Nintendo Entertainment System]]. They're enemies that are chained up, though nevertheless are capable of attacking you if you happen to be within a certain range of them. This can easily be avoidable, though can also be a challenge in later games such as ''[[Super Mario 64]]'' where they've dramatically grown.
 
'''Chain Chomps''' are enemies in the ''[[Mario (series)|Mario]]'' series that first appeared in ''[[Super Mario Bros. 3]]'' for the [[Nintendo Entertainment System]]. They're enemies that are chained up, though nevertheless are capable of attacking you if you happen to be within a certain range of them. This can easily be avoidable, though can also be a challenge in later games such as ''[[Super Mario 64]]'' where they've dramatically grown.
   

Revision as of 10:29, 25 April 2018

Tumblr ok53ic56m81tsp14vo1 500

Chain Chop from Legend Of Zelda Link's Awakening

Chain Chomps are enemies in the Mario series that first appeared in Super Mario Bros. 3 for the Nintendo Entertainment System. They're enemies that are chained up, though nevertheless are capable of attacking you if you happen to be within a certain range of them. This can easily be avoidable, though can also be a challenge in later games such as Super Mario 64 where they've dramatically grown.

In Super Mario 64, they'd, like in previous games, be chained up, though could be released if you're able to ground pound the pole that they're attached to.

They also appeared in Super Mario Sunshine, where they'd be covered with steaming goop. In this mission, Mario and F.L.U.D.D. would have to clean all of this junk off of them, which in turn would cool the beasts down.

In Super Mario Galaxy, they're not attached to any chain, and will roll around selected planets attempting to squash Mario.

In a way they resemble dogs, and are, according to Shigeru Miyamoto, inspired by an event that occurred in his life when he was a child. Apparently a large dog chased after him, though was yanked back by his chain.

The German translation of Chain Chomp is "Kettenhund" which means "Chain-Dog".

Chain Chomp variants

Gallery

Trivia

  • Shigeru Miyamoto came up with the idea for the Chain Chomp because as a child, his neighbor's dog tried to attack him, but he was lucky because it was chained to a wooden pole.