Pushy Wall Super Mario 64

The Pushy Wall's appearance in Super Mario 64.

Bomps (also known as Moving Bars,[1] Pushy Walls,[2] or Sliding Stones[3]) are a species of Thwomp that first appeared in Super Mario 64. They are living, pushing, protruding stones that act as obstacles in many games. Their name is a portmanteau of "bump" and "Thwomp."


Super Mario series

Super Mario 64/Super Mario 64 DS

Moving Bars made their first appearance in Super Mario 64 and Super Mario 64 DS. They appear in the course Whomp's Fortress. At the beginning of the course, they go through a pattern of pushing, trying to shove Mario off a cliff, and subsequently making him fall down the course's pit. The beginning and end Moving Bar in Whomp's Fortress are thinner than the center Moving Bar. Their eyes have a blue outline with blue pupils, and a thick black outline along the tops. An eyeless, mechanical version of Moving Bars also appears in Tick Tock Clock. Like the other pieces of the clock, they are affected by how Mario enters the clock, and are used as platforms as well as obstacles.

In Super Mario 64 DS, no Moving Bars have eyes. They can also be destroyed if hit by a character powered up by a Mushroom.

Super Mario Galaxy

Bomps also appear in Super Mario Galaxy but with a different, more Thwomp-like look and face. They appear in the Buoy Base Galaxy and the Freezeflame Galaxy.

Super Mario Galaxy 2

SMG 2 Bomp

The Pushy Wall's appearance in Super Mario Galaxy 2.

In Super Mario Galaxy 2, they appear with the same role and appearance as in Super Mario Galaxy. They appear in the Fluffy Bluff Galaxy and the Throwback Galaxy, which is a remake of Whomp's Fortress. In the Fluffy Bluff Galaxy, Bomps can assist the player in climbing the slope where they are located, but in the Throwback Galaxy, their purpose is more like that of an obstacle.

Paper Mario: Sticker Star

Bomps make an appearance in Paper Mario: Sticker Star in the Chomp Ruins, retaining their appearance in Super Mario Galaxy. In the game, they are made of cardboard instead of stone. They come out from waterfalls and double doors. An upside-down Bomp appears as a Scrap, and it must be flipped over using Paperization so that Mario can reach the Ruin Floor Scrap.

Mario Party 10

Bomps made their Mario Party series debut in Mario Party 10 in the minigame Cliffside Crisis, where they serve as both obstacles and platforms for the players.



  1. Timed Jumps on Moving Bars
  2. Super Mario 64 Player's Guide, pg. 25
  3. Knight, Michael. Prima Nintendo DS Pocket Guide, page 232.
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