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Bishōjo Senshi Sailor Moon R(JP) is a game for the Super Famicom released on December 29, 1993, and is the sequel to Bishōjo Senshi Sailor Moon.
Gameplay[]
Once the player has chosen a character, they fight through four levels divided into two sub-levels. They fight numerous Droids, mostly consisting of default Droids based on their manga incarnations, Atsugessho, Furaiki, Dumble, and Avocadora. In later levels, several Jamanen can also be fought. Some of the Droids become more fierce in the last levels, such as Furaiki, who gains the ability to jump and electrocute the playing character. Pressing a special button makes the character use a devastating attack that kills all lesser enemies on screen and causes significant damage to a boss character, although the use of the attack is limited. Bonus items can be picked up from the ground, usually in the form of food items that replenishes the life meter to varying degrees. For example, the rose will give a new life if the life meter is full, and a bowtie will give the player another chance to use the super attack. The playing character can also break down tables or crystals to get bonus items.
Development[]
Reception[]
External links[]
- Bishōjo Senshi Sailor Moon R at Wikipedia, the free encyclopedia
- Bishōjo Senshi Sailor Moon R at GameFAQs
Sailor Moon series | |
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Main series | Sailor Moon (SNES) (Game Boy) • Sailor Moon R (SNES) (Game Boy) Kondo wa Puzzle de Oshiokiyo! • Sailor Moon S • Kurukkurin • Another Story • Sailor Moon SuperS Fuwa Fuwa Panic • Fuwa Fuwa Panic 2 • Sailor Moon: La Luna Splende |
Related | Bandai Namco Entertainment • PreCure • Nakayoshi to Issho • Welcome Nakayoshi Park Panic in Nakayoshi World |