Nintendo
No edit summary
mNo edit summary
Line 4: Line 4:
 
|-
 
|-
 
|align="center" colspan=2|
 
|align="center" colspan=2|
[[Image:Big Brain Academy-front.jpg|thumb|center|[[BoxArt]]]]
+
[[Image:Big Brain Academy-front.jpg|thumb|center|[[Boxart]]]]
 
|-
 
|-
 
|Publisher:
 
|Publisher:
Line 26: Line 26:
 
|}
 
|}
   
'''''Big Brain Academy''''' (やわらかあたま塾, ''Yawaraka Atamajuku'') is a [[Nintendo DS]] video game that was developed and published by [[Nintendo]] in mid [[2006]]. The game is similar to Nintendo's previous "brain game" ''[[Brain Age: Train Your Brain in Minutes a Day!]]'' in terms of the genre. A sequel, or atleast a remake is currently being developed for the [[Wii]], and will be released in [[2007]].
+
'''''Big Brain Academy''''' (やわらかあたま塾, ''Yawaraka Atamajuku'') is a [[Nintendo DS]] video game that was developed and published by [[Nintendo]] in mid [[2006]]. The game is similar to Nintendo's previous "brain game" ''[[Brain Age: Train Your Brain in Minutes a Day!]]'' in terms of the genre. A sequel, or at least a remake is currently being developed for the [[Wii]], and will be released in [[2007]].
   
 
==The activities==
 
==The activities==
Line 39: Line 39:
 
{{Stub}}
 
{{Stub}}
   
[[Category: Nintendo DS games]]
+
[[Category: Nintendo DS Games]]
 
[[Category: Touch Generation games]]
 
[[Category: Touch Generation games]]

Revision as of 17:11, 9 November 2008

Big Brain Academy
Publisher: Nintendo
Developer: NST
Platform: Nintendo DS
Rated: ESRB: File:Everyone.png Everyone
Genre: Edutainment
Release Date: Japan June 30, 2005
America June 5, 2006
Europe July 7, 2006

Big Brain Academy (やわらかあたま塾, Yawaraka Atamajuku) is a Nintendo DS video game that was developed and published by Nintendo in mid 2006. The game is similar to Nintendo's previous "brain game" Brain Age: Train Your Brain in Minutes a Day! in terms of the genre. A sequel, or at least a remake is currently being developed for the Wii, and will be released in 2007.

The activities

  • Think - Logic questions. Includes Heavyweight, Pathfinder, and Boneyard.
  • Memorize - Memory questions. Includes Sound Bites, Flash Memory, and Memo-random.
  • Analyze - Reason questions. Includes Missing Link, CubeGame, and Animal Lines.
  • Compute - Math questions. Includes Coin-parison, Add Agency, and Written Math.
  • Identify - Visual questions. Includes Shadow Shift, Get in Shape, and Matchmaker.

Template:Touch Generations