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Battletoads & Double Dragon (stylized as Battletoads/Double Dragon) also known as Battletoads & Double Dragon - The Ultimate Team, is a video game released on the Nintendo Entertainment System, Game Boy, Super Nintendo Entertainment System, and Sega Genesis in 1993 and 1994. It was a crossover between the Battletoads games and Double Dragon games.

Plot[]

After being defeated by the Battletoads, the evil Dark Queen flees to the outer reaches of the universe and the 'Toads and their mentor, Professor T. Bird, get on with their lives. However, one day the Earth's military is neutralized and a giant spaceship called Colossus emerges from the moon. Apparently, the Dark Queen is back in another plan to dominate the galaxy and she has allied herself with the Shadow Warriors (from the Double Dragon series) to supplement her forces. Deciding to even the odds, the Battletoads get in contact with Billy and Jimmy Lee and ask them for their help. The brothers agree and all five immediately take off for the Colossus in a mission to stop this two-pronged threat.

Gameplay[]

The player has a choice of five playable characters: Billy and Jimmy Lee from Double Dragon, and Zitz, Pimple, and Rash from Battletoads. The player must then proceed through seven stages, kicking and punching each enemy that comes onscreen. A boss is included at the end of each stage, challenging the player before they can progress to a higher level of the game.

With two players, the continues are overlapping: whenever one player continues, then both players have to start at the beginning of the level (this is the opposite of games like Contra, where a strong player can tow a weak player along to advanced levels; in Battletoads/Double Dragon, a weak player will hold a strong player back).

Development[]

Credits[]

SNES Credits[]

NES Credits[]

Game Boy Credits[]

  • Programmer: Paul J. Machacek
  • Music Composer: David Wise

Reception[]

Battletoads/Double Dragon was generally well received by the gaming press.

Nintendo Power rated the title on all three of Nintendo's platforms between June 1993 and January 1994's issues, giving the Game Boy 3.25 out of 5,[1] the NES 3.58,[2] and the SNES 3.38 respectively.[3] In the Super Power Club bonus supplement of Nintendo Power V56, the NES version was ranked #2 in the "Top 5 NES Games of 1993".

The Review Crew at Electronic Gaming Monthly took a look at both the NES and SNES versions of the game, with the former receiving 29 points out of 40 on June 1993,[4] and the latter earning 41 points five months later.[5] Paul Rand of Computer and Video Games (UK) rewarded the title 80 points out of 100, taking note of the briliant fun, varied gameplay, detailed graphics and clever methods to destory enemies.[6] One year later, CVG would review the SNES port in their "Super Shorts" section with 80%, lauding it for its humorous animations, rocking soundtrack, and good playability.[7] Toxic Tommy from GamePro did a write up on the NES version for Issue #47, rating it 3.75 out of 5. While he considered the graphics underpowered and the sound effects mild, he enjoyed the visual style, the acrobatic fighting techniques, and the energitic music. He ended his thoughts by saying, "These guys make a great team, and they've fired up a rousing fighting adventure, if you can live with the graphics, Battletoads/Double Dragon makes the NES a mean and green, fighting machine."[8] On Issue #54, Erik Susuki rated the SNES varient 3.5 points, ending the review by writing,"Battletoads/Double Dragon is aimed at children and beginners who can't handlw complicated controller motions. If you like the Battletoads and Double Dragon games for their stories and characters, you should definately take a look. For fighting fanatics, however, this game has about as much depth as a speed bump"[9]

Most publications were late to review the Game Boy version, with Mega Fun (DE) scoring the game 62 points out of 100 on July 1994. While the magazine dubbed it an "acceptable game", they felt the level of quality didn't quite match up to Battletoads 2 due to small sprites obscuring the player's orientation and the unimpressive sound module. They did, however, commend the variety of background graphics, selectable characters, and enemies.[10] Consoles Plus (FR) rewarded the game 86%, taking note of the gameplay variety and hilarious animations sprinkled throughout.[11] Play Time (DE) gave a 59% final score, with Ulf Schneider stating, "Overall, this game is one of the weakest adventures the Battletoads have experienced so far. The reason for this is, on the one hand, the confusing graphics, which offer nothing worth mentioning apart from the well-known exaggerated comic style, and, on the other hand, the now worn-out gameplay, which suggests that the programmers have gradually run out of ideas."[12]

IGN ranked the game at 76th in their "Top 100 NES Games of All Time".[13]

Trivia[]

  • The NES version was featured on the cover of Nintendo Power V49. This would notably make it the last NES game to appear on the magazine's cover during the console's lifespan.
  • Since the developers at Rare were not familiar with the Double Dragon source material, there were discrepancies with certain characters. The Shadow Boss, for explain, is not based on a particular enemy, but rather is a loose amalgamation of various characters from the earlier games. He serves as the nemesis of the Lee brothers in the same way Willy did in the original arcade game, while the "Shadow Boss" name itself apparently comes from Jimmy Lee's title as the secret leader of the Black Warriors in the NES version of that same game.
  • Roper, despite sharing his name with a recurring underling and being nothing more than a stage boss, is clearly intended to be Willy Mackey, the leader of the Black Warriors and arch-nemesis of the Lee brothers in the first two Double Dragon games.

References[]

External links[]

Double Dragon Dojo[]

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