Nintendo
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Art of Fighting was a fighting game developed by SNK released for the Neo-Geo and ported to various other consoles.

Plot

Gameplay

The assignment for the four buttons are weak punch (A), weak kick (B), strong punch or kick (C), and taunt (D). The A or B button must be tapped first before the button C can be used to perform the stronger attacks. Pressing A and C together will perform a hook punch and holding B and C will allow players to execute a shin kick. Throws are performed by holding down the C button and left or right with the joystick. The game also allowed select characters to launch attacks from the "wall" or side of the screen by pressing C and perform a kick.

The game introduced the concept of the spirit gauge, a special bar underneath the heath bar that indicated how often a character could perform a special move and its effectiveness. Every time a character is taunted by their opponent or uses a special move, this bar decreases with special attacks becoming weaker as it turns red. When it is depleted, the character must recharge this bar by holding down the A or B button.

Roster

Development

Reception

External links

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