Unlike the previous series where we had an adventure at a three-person party, this time we changed to an adventure at a four-person party. There are now four save data, which was only one, and a common weapon that can be used without being restricted by characters has also appeared. In addition, the traps in the dungeon, such as the spearhead, which had been cut off when activated in the previous work, are now repetitive, and timing is required for movement. As the final part of the Game Boy version of the trilogy, it is designed with an emphasis on complementing the scenario with minimal system changes.
Story[]
Materia, who blocked Howard's ambitions twice, lived a peaceful life again. Doole, who returned to the Kingdom of Aretha after her training journey, was surprised to find that Aretha's ring had been lost, but Materia did not seem to care at all. Ben Marxist, an old friend of mine, appeared in front of them and offered a story. He said, "Are you willing to go to the Kingdom of Aretha 20 years ago?" Materia, who thinks of her parents who were born and never seen, travels with Doole to the past kingdom of Aretha.