Nintendo
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Abobo is a recurring enemy in the Double Dragon series. A recurring sub-boss in the first Double Dragon, first appearing near the end of Mission 1, making his entrance breaking through a wall. The strongman Abobo is tougher than the other grunts in the game thanks to his monstrous size. Due to his large stature, his punches and kicks have a better reach than the other minor enemies. His signature technique is the Atomic Throw, in which he picks up and tosses the player to his back. He is the only male enemy in the game who cannot be grabbed by the player. After the initial encounter, Abobo appears again a few times throughout Mission 3 (including twin versions before arriving at the enemy's gate) and one last time as part of the final set of enemies prior to the final battle with Willy in Mission 4. Like Roper, Abobo has the ability to pick and toss large objects like oil drums, but he only has the opportunity to use this ability in Mission 3.

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