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[[File:64DD.jpg|thumb|A Nintendo 64 with a 64DD attached to it.]] |
[[File:64DD.jpg|thumb|A Nintendo 64 with a 64DD attached to it.]] |
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− | The Nintendo 64DD (also known as |
+ | The '''Nintendo 64DD''' (also known as the '''Nintendo 64 Disk Drive''' or the '''Nintendo 64 Dynamic Drive''') was an add-on for the [[Nintendo 64]] released exclusively in Japan. Similarily to the much more successful [[Famicom Disk System]], the Disk Drive used magnetic disks, offered large amounts of storage compared to most cartridges, and was plugged into the bottom of the console. |
Plans were made to release the Disk Drive elsewhere, though after failing to make an impression in Japan the plans were cut. Its failure could perhaps be attributed to the lack of high-profile games for the hardware, its release late in the console's life, and the multitude of unincluded but previously announced features. Some games previously announced with Disk Drive support were instead released without such support or were moved to competing consoles. |
Plans were made to release the Disk Drive elsewhere, though after failing to make an impression in Japan the plans were cut. Its failure could perhaps be attributed to the lack of high-profile games for the hardware, its release late in the console's life, and the multitude of unincluded but previously announced features. Some games previously announced with Disk Drive support were instead released without such support or were moved to competing consoles. |
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== Story == |
== Story == |
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− | The Nintendo 64DD Was Made For Using Magnetic Disks Instead Of The Cartridges to Compete Against The [[Playstation|Sony Playstation]] CD-Rom These Magnetic Disks Can Read And Write Develop The Magnetic Disks Can Also |
+ | The Nintendo 64DD Was Made For Using Magnetic Disks Instead Of The Cartridges to Compete Against The [[Playstation|Sony Playstation]] CD-Rom These Magnetic Disks Can Read And Write Develop The Magnetic Disks Can Also Now Store Up to 64 MB That Instead Of an N64 Cartridge That Can Hold 12-16 MB Now they Also Changed Game Packaging of The N64 Cartridge From Cardboard Boxes To Disk Cases. |
== Service == |
== Service == |
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− | During The Launch Of The Nintendo 64DD Nintendo Launched a Subscription Called Randnet an Online Service where you can Email, Chat, Swap, Files, Play Games Online, and Read a Special Nintendo Newsletter. The Service Was Discontinued in 2001 Mainly because of the Gamecube's Release. |
+ | During The Launch Of The Nintendo 64DD Nintendo Launched a Subscription Called Randnet an Online Service where you can Email, Chat, Swap, Files, Play Games Online, and Read a Special Nintendo Newsletter. The Service Was Discontinued in 2001 Mainly because of the Gamecube's Release. |
== Peripherals == |
== Peripherals == |
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− | These Peripherals Help Communicate With or Make Use of The Nintendo 64DD |
+ | These Peripherals Help Communicate With or Make Use of The Nintendo 64DD |
* [[Nintendo 64 Modem]] |
* [[Nintendo 64 Modem]] |
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* [[N64 Capture Cassette|Nintendo 64 Capture Cassette]] |
* [[N64 Capture Cassette|Nintendo 64 Capture Cassette]] |
Revision as of 16:28, 2 June 2020
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The Nintendo 64DD (also known as the Nintendo 64 Disk Drive or the Nintendo 64 Dynamic Drive) was an add-on for the Nintendo 64 released exclusively in Japan. Similarily to the much more successful Famicom Disk System, the Disk Drive used magnetic disks, offered large amounts of storage compared to most cartridges, and was plugged into the bottom of the console.
Plans were made to release the Disk Drive elsewhere, though after failing to make an impression in Japan the plans were cut. Its failure could perhaps be attributed to the lack of high-profile games for the hardware, its release late in the console's life, and the multitude of unincluded but previously announced features. Some games previously announced with Disk Drive support were instead released without such support or were moved to competing consoles.
Story
The Nintendo 64DD Was Made For Using Magnetic Disks Instead Of The Cartridges to Compete Against The Sony Playstation CD-Rom These Magnetic Disks Can Read And Write Develop The Magnetic Disks Can Also Now Store Up to 64 MB That Instead Of an N64 Cartridge That Can Hold 12-16 MB Now they Also Changed Game Packaging of The N64 Cartridge From Cardboard Boxes To Disk Cases.
Service
During The Launch Of The Nintendo 64DD Nintendo Launched a Subscription Called Randnet an Online Service where you can Email, Chat, Swap, Files, Play Games Online, and Read a Special Nintendo Newsletter. The Service Was Discontinued in 2001 Mainly because of the Gamecube's Release.
Peripherals
These Peripherals Help Communicate With or Make Use of The Nintendo 64DD
- Nintendo 64 Modem
- Nintendo 64 Capture Cassette
- Nintendo 64 Mouse
- Nintendo 64 Keyboard
- Nintendo 64 microphone
- Nintendo 64 Expansion Pak
- Nintendo 64 Controller Pak
- Nintendo 64 Transfer Pak
- Nintendo 64 AV Cables
- Gameboy Camera
- Gameboy Printer
Games
Only ten games were released for the add-on. They are:
- Mario Artist: Paint Studio (1999)
- Doshin the Giant (1999)
- Randnet Disk (2000)
- Mario Artist: Talent Studio (2000)
- SimCity 64 (2000)
- F-Zero X Expansion Kit (2000)
- Japan Pro Golf Tour 64 (2000)
- Doshin the Giant: Tinkling Toddler Liberation Front! Assemble! (2000)
- Mario Artist: Communication Kit (2000)
- Mario Artist: Polygon Studio (2000)