Tetris (Famicom)

Tetris is a Nintendo Entertainment System puzzle game developed and published by Bullet Proof Software (BPS), a company headed by Henk Rogers. Despite Nintendo allowing BPS to publish the title for the Famicom, an employee of Elorg, the rightsholder of Tetris at the time, would eventually reveal to Rogers that the console rights to Tetris had not actually been granted to BPS.

BPS would later collaborate with Nintendo to develop the Game Boy version of Tetris.

Gameplay
Pressing down rotates tetriminos and pressing A causes a tetrimino to hard drop.

Development
Henk Rogers, the head of Bullet Proof Software, first linked up with Nintendo by porting a Go game from the Commodore 64 to the Famicom. He had convinced then-Nintendo president Hiroshi Yamauchi to let him build the game for Nintendo, and Rogers finished the job after nine months. After playing one game, Yamauchi said that the game was "too weak" for Nintendo to publish. Rogers asked Yamauchi if he himself could publish it instead, and Yamauchi granted him the right to do so. Tetris would end up being the third game he published on the Famicom.