Naoki Mori

Naoki Mori is a graphic designer turned planner. He has worked on numerous games, even being the cinematics director on numerous Legend of Zelda titles.

Game Works

 * Pilotwings - Graphic Designer
 * F-Zero - Design
 * SimCity - Graphic Design
 * Super Mario Kart - CG Designers
 * Super Mario All-Stars - Graphic Designer (BG of Super Mario Bros. and The Lost Levels)
 * Stunt Race FX - Shape Designer / CG Designer
 * Super Mario 64 - Course Designer
 * Mario Kart 64 - CG Map Designers
 * The Legend of Zelda: Ocarina of Time - Cinematic Scene Director
 * The Legend of Zelda: Majora's Mask - Cinematic Scene Support
 * Animal Forest - Event Design
 * Pikmin - Demo Design
 * Animal Crossing - Event Design
 * Super Mario Sunshine - Demo Design
 * The Legend of Zelda: The Wind Waker - Demo Design
 * Mario Kart: Double Dash‼ - Demo Design
 * Tetra Trackers - Demo Design
 * Pikmin 2 - Demo Design
 * Metroid Prime 2: Echoes - Storyboard Art
 * Metroid Prime Hunters - Storyboard Art
 * The Legend of Zelda: Twilight Princess - Cinematic Scene Planning
 * Metroid Prime 3: Corruption - Storyboards
 * The Legend of Zelda: Phantom Hourglass - Cinematic Scene Director
 * Mario Kart Wii - Demo Movie
 * Punch-Out!! - Story Board
 * The Legend of Zelda: Spirit Tracks - Cinematic Scene Director
 * Donkey Kong Country Returns - Storyboards
 * The Legend of Zelda: Skyward Sword - Cinematic Scene
 * Kiki Trick - Support
 * Pikmin 3 - Demo

Special Thanks

 * Super Mario Strikers
 * Metroid: Other M
 * Super Smash Bros. for Nintendo 3DS / Wii U - Supervisor (Original Games)

Interviews
Iwata Asks: Super Mario All-Stars