Martin Hollis

Martin Hollis is a video game designer. He started as a programmer at Rare in 1993 and eventually became the director of GoldenEye 007. He also worked on Perfect Dark until he left the company in 1998.

After leaving Rare, he acted as a consultant to Nintendo of America on the development of the GameCube. He later founded Zoonami, an independent video game studio.

Game Works

 * Killer Instinct (1994) - Technical Programmer
 * Killer Instinct (GB) (1995) - Original Game
 * Killer Instinct 2 (1996) - Additional Programming
 * GoldenEye 007 (1997) - Producer and Director
 * Perfect Dark (2000) - Initial Director [note: uncredited]
 * Zendoku (2007) - Producer and Director
 * Bonsai Barber (2009) - Director (credited as "Head Gardener")

Interviews

 * GDC 2012: GoldenEye 007 Postmortem
 * GamesTM: Perfect Dark