Pikmin (series)

The Pikmin Series(For the Nintendo Gamecube, and possible the Wii in the future), made by Shigeru Miyamoto who has also helped make the Mario and The Legend of Zelda series, stars a Hocotatian named Olimar. In each game he somehow ends up on the Pikmin Planet, which could be Earth, and needs the Pikmin to help him out with his problems. In the end Olimar always goes back home to Hocotate, but the Pikmin are left behind to fend for themselves, which they aren't very good at. In the second game Olimar managed to help the Pikmin from dying out, but each color is very close to extinction, or is already extinct.

Pikmin: Pikmin are plant-like creatures who are native to the Pikmin Planet. They are generally taller than they are wide, and have stalks with a leaf, bud or flower on top of their head. If a Pikmin has a leaf on them, that means they've probably been just born, or have recently come out of a battle where they were thrown a lot, and are the slowest. If a Pikmin has a bud on their head, that means that they were left in the ground when they were born long enough for them to become a bud, or they recently had a battle where they were thrown around a bit. Bud Pikmin are second fastest. If a Pikmin has a flower on their head, that means that they had recently eaten Yellow Nectar(Nectar is the food Pikmin eat), or they were left in the ground for a long time which let their leaves grow into flowers.

Pikmin live in a place called an Onion. Onions looks like a circular pod with 3 legs on the ground, the pod is the color of the color of the Pikmin type that lives within it. When a creature is defeated, Pikmin carry the creature back to the respective Onion(For example, if 5 Reds and 2 Blues were carrying the creature back to an Onion, it'd be taken to the Red Onion because there are more Reds carrying it). There, the creature is harvested, in a way, and a selected amount of Pikmin seeds are shot out of the Onion, and into the ground. From there, a Captain goes up to each stalk that pokes out of the ground, and rips it out. Then, you have a new Pikmin. So in a way Pikmin don't reproduce sexually or asexually, they have a whole different way of reproducing.

Pikmin Types with their Special Abilities and Features:



Red Pikmin: These Pikmin have a nose as their special body feature. In Pikmin they were a little stronger than the other 2 types of Pikmin, but in Pikmin 2 they are resistant to fire and are the second strongest Pikmin type in the game



Yellow Pikmin: The Yellows have ears as their distinguishing feature. In Pikmin they were able to be thrown high possibly due to their ears, which they may have flapped to make them fly higher(That isn't confirmed though) and they could carry Bomb Rocks, which were little rocks that would explode when placed on the ground. In Pikmin 2 they lost their ability to pick up Bomb Rocks, and gained the ability to withstand electricity. This was very useful because if any other Pikmin type touched electricity, they died immediately. If any Pikmin type touched any other hazard they couldn't withstand, you'd be able to save them by Whistling to them as they ran around.



Blue Pikmin: The Blue Pikmin have a mouth, which no other Pikmin have. In both Pikmin games, Blue Pikmin can walk through water and can save drowning Pikmin by pressing X nearby the drowning Pikmin to disband them. Then hopefully they'll grab the Pikmin and throwing them back to land. Beware, Blue Pikmin can only throw as far as your Captain can.



Purple Pikmin: These big guys are much more bulkier compared to other Pikmin, they have hair-like things growing out of their head, and they have a pink flower or bud. The Purple Pikmin were originally first discovered by Olimar in Pikmin 2, where they could stun enemies if thrown at them, were very slow when walking around, and could carry 10 times more than any other Pikmin.



White Pikmin: White Pikmin were also first discovered in Pikmin 2, and had big red eyes, and had a pink flower or bud. THey were the smallest of the Pikmin, but they were the fastest, and they had the ability to detect underground treasure. Also, if they were eaten they'd posion the enemy and deal some damage to them.

Piklopedia
In each game there were tons of different creatures Olimar and the Pikmin battled. The following section has a list of the various creatures, their scientific name(If available), they're family, a description, and a strategy on how to defeat them.

Arachnorbs
Beady Long Legs Scientific Name: Pseudoarachnia armoralis Description: A Gold colored spider, with 5 legs. It's central body is a big orb. It doesn't seem to have any eyes, mouth, ears or any other features. The Arachnorbs, along with Beady Long Legs don't seem to be native to the Pikmin Planet though. Don't try to eat it either, as Louie said the central orb explodes as soon as it's energy depletes. Strategy. Take a average sized group of Pikmin(Mainly Yellows and Reds, a few Purples too)of 50 Pikmin over to where Beady Long Legs is. You can tell that your going to fight an Arachnorb due to the spider webs everywhere. Also, one appears in the Perplexing Pool in the field straight from the Landing Site after day 30(Correct on the day?). To beat the Beady Long Legs, throw your Yellow Pikmin onto the central orb of the creature while it's stomping around, but make sure to not get any of your Pikmin stepped on, and call all of the Pikmin on Beady when it starts to twist up; that means it's about to throw them all off. When Beady lowers its orb, throw on all of your Pikmin while you can(Purples first, Reds second, the rest last). Remember to whistle them off before it throws them off. Continue doing this until it explodes.