Delibird/moveset

By leveling up
x=Please select a generation II={| border="1" cellpadding="1" class="wikitable" style="font-size:11px; text-align:center; width:100%" !width="05%"|Level !width="10%"|Move !width="10%"|Type !width="05%"|Pwr. !width="05%"|Acc. !width="05%"|PP !width="30%"|Discription III={| border="1" cellpadding="1" class="wikitable" style="font-size:11px; text-align:center; width:100%" !width="05%"|Level !width="10%"|Move !width="10%"|Type !width="10%"|Cat. !width="05%"|Pwr. !width="05%"|Acc. !width="05%"|PP !width="10%"|S. Contest !width="05%"|Appeal !width="05%"|Jam !width="30%"|Discription IV={| border="1" cellpadding="1" class="wikitable" style="font-size:11px; text-align:center; width:100%" !width="05%"|Level !width="10%"|Move !width="10%"|Type !width="10%"|Cat. !width="05%"|Pwr. !width="05%"|Acc. !width="05%"|PP !width="10%"|S. Contest !width="05%"|Appeal !width="30%"|Discription V={| border="1" cellpadding="1" class="wikitable" style="font-size:11px; text-align:center; width:100%" !width="05%"|Level !width="10%"|Move !width="10%"|Type !width="10%"|Cat. !width="05%"|Pwr. !width="05%"|Acc. !width="05%"|PP !width="30%"|Discription
 * Start
 * Present
 * Normal
 * 90%
 * 15
 * A bomb that may restore HP..
 * }
 * A bomb that may restore HP..
 * }
 * Start
 * Present
 * Normal
 * Physical
 * 90%
 * 15
 * Cute
 * 3
 * 0
 * The foe is given a booby-trapped gift. It restores HP sometimes, however.
 * }
 * The foe is given a booby-trapped gift. It restores HP sometimes, however.
 * }
 * Start
 * Present
 * Normal
 * Physical
 * 90%
 * 15
 * Cute
 * 0
 * The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however.
 * }
 * The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however.
 * }
 * Start
 * Present
 * Normal
 * Physical
 * 90%
 * 15
 * The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.
 * }
 * The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.
 * }

By TM/HM
x=Please select a generation II= III= IV= V=

By breeding
x=Please select a generation II= III= IV= V=

By tutoring
x=Please select a generation II= III= IV= V=