Animal Crossing: Pocket Camp

Animal Crossing: Pocket Camp is the first mobile iteration of the Animal Crossing series which has the player manage a campground for visiting animals. The game has most of the standard features of a typical Animal Crossing games. The game is Free-to-start with the microtransactions being done with Leaf Tickets

Gameplay
The game has the player manage a campground by decorating with furniture and achieving high friendship levels with encountered animals to have them hang out with the player.

Furniture
Furniture can be acquire from Cyrus who will build assuming the player has the right materials. Players can gather materials by completing requests. Animals will ask for certain items for the player to grab in certain locations. Completing these requests will reward the player with bells and crafting material.

Once the player has acquired the necessary materials, Cyrus will start work on the piece of furniture. This will take time but, once it is finished, the player can decorate the campsite freely with controls similar to the touch controls in Animal Crossing: Happy Home Designer.

Amenities are special stations Cyrus can craft with special materials that will help boost friendship. The time necessary to craft these things requires a lot more time.

Locations
The game has several different areas to travel to collect materials and encounter animals. They include:
 * Breezy Hollow - A wooded area with a variety of fruits growing on trees