Tiki

Tiki is a character in the Fire Emblem series. She appears in FE1, FE3, FE11, FE12, and FE13. She is a Divine Manakete.

Personality
Throughout Tiki's earlier appearances she has a childish personality. She also calls friends by nicknames that she came up for them, calling Marth, "Mar-Mar", and Bantu, "Ban-Ban". She also is shown to have a fear of being alone.

In Fire Emblem: Awakening, Tiki, being older, has a more mature personality than she did in her earlier appearances. However her childish personality is occasionally shown. Her childish personality is though to be brought on by interactions with other people. However Tiki is shown not care about the negative effects of her attitude, going as far as to value her interactions with others above her duties as The Voice.

Tiki also occasionally confuses characters with Marth, accidentally calling them her nickname for Marth, "Mar-Mar". She is shown mistaking Lucina and Avatar for Marth because of their good qualities that are similar to those of Marth.

FE1 / FE11
Before the events of the game, Tiki became separated from Bantu. Gharnef then put Tiki in a trance and used her to guard the Fane of Raman, forcing her to kill anyone who entered, in order to guard the Lightsphere and the Starsphere.

During the events of Lefcandith Gauntlet, Marth meets Bantu in a village. Bantu decides to come with Marth so that he can look for Tiki.

During the events of Manakete Princess, Marth and his army enter the Fane of Raman to retrieve the Lightsphere and the Starsphere. They battle against the people that Gharnef was having guard the sanctuary, which included Tiki, who was under a trance. Bantu talks to Tiki and wakes her up from her trance, however Tiki does not remember what she did while under the trance. After the battle Tiki decides to come with Marth on his quest, even giving him a nickname "Mar-Mar".

In the alternate possibility in Fire Emblem: Shadow Dragon, where Tiki doesn't survive and the Falchion isn't recovered, it is revealed hat Tiki did not die, but simply returned to her sleep.

At the end of the game Tiki goes on to live together with Bantu, presumably until the events of FE3 / FE12.

Fire Emblem: Awakening
During the events of Fire Emblem: Awakening, 1,000 years after Tiki's earlier appearances, Tiki is a priestess of Naga in Valm. She is known as the "Voice of the Divine Dragon", or simply as "The Voice". She lived in the Mila Tree before the events of the game, however at an unknown point she was trapped in her temple in the Mila Tree, by Walhart.

During the events of Naga's Voice, the Shepherds fight off the Valmese army at the Mila Tree to rescue Tiki in hopes of gaining her help to unify the Valemese people against Walhart. When Tiki awakes from her sleep, she accidentally mistakes Lucina for Marth, calling her "Mar-Mar", due to her similar appearance to Marth. After Tiki realizes her mistake she apologizes, and she asks if Lucina and Chrom are descended from Marth's bloodline. She also asks to look at the Fire Emblem, and realizes that it only contains the gemstone Argent, and is missing Sable, Gules, Azure, and Vert. She tells them that the Fire Emblem, along with its five gemstones, was used by the exalt to perform the awakening right to defeat Grima. She also says that the gemstones were scattered in order to keep them from being used for evil. It is revealed that Tiki kept Azure, Say'ri's kingdom kept Vert, however it was later stolen by Walhart. Gules is revealed to have been kept by West Regna Ferox, however it was later lost.

Tiki also tells them that Grima is beginning to revive, and that Chrom is the one who must defeat him. She also mistakes Avatar for having power like her own, however she later takes back her claim and believes that is was just a mistake caused by her still being groggy from her sleep. However, while Tiki joins them, she is unable to help them in battle because she is is still tired, and doesn't yet have the strength to help them in battle.

Later, after Sibling Blades has been completed, the paralogue The Threat of Silence is unlocked. In the paralogue, Tiki and the Shepherds go to Naga's Cradle, so that Tiki can communicate with Naga and regain her power. However a large group of Risen appears and attempts to kill Tiki, so the Shepherds fight to protect her, as she cannot defend her self while communicating with Naga. After the Risen are defeated and Tiki regains her power, she decides to join the Shepherds and help them in battle.

A SpotPass Einherjar of Tiki from her appearance in Fire Emblem: Shadow Dragon appears through summoning her from the Bonus Box. The Einherjar of Tiki is the only Einherjar of a character alive during the events of Fire Emblem: Awakening, and is also the only Einherjar of a Manakete.

Normal
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Einherjar
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 * Einherjar can also be any normal class for their gender.

Trivia

 * The SpotPass Einherjar of Tiki is the only Einherjar of a character alive during the events of Fire Emblem: Awakening, and is also the only Einherjar of a Manakete.