Super Mario Run

Super Mario Run is autorunner Mario mobile game releasing in 2016, first on iOS devices. This is Nintendo's first game published by them on mobile storefronts. It uses the New Super Mario Bros. style for the game's art, but adds some twists in various elements like blocks that send Mario back. The game is free to start but, later levels are required to be purchased similar to several of Nintendo's Free to start titles like Rusty's Real Deal Baseball or Stretchmo.

Gameplay
The game is at its core, an autorunner. As such, Mario automatically runs to the right. The player controls when and how high Mario jumps by tapping on the screen. They also tap on enemies to defeat them and certain level elements to activate them. Each level has an end but, the focus is trying to get the most coins to achieve a high score.

Toad Rally
Toad Rally is an asynchronous multiplayer mode where players compete over the same level with the most style to impress Toads into joining you

Development
The game was revealed on September 7, 2016, by Shigeru Miyamoto at the Apple press conference. At this event, the first gameplay was shown, with Hideki Konno demoing it and Miyamoto discussing the features and championing that the game can be played using only one hand. They also teased a third mode for the game that uses the coins obtained in the main game.