Ganbare Goemon Kirakira Dōchū: Boku ga Dancer ni Natta Wake

Ganbare Goemon Kirakira Dōchū: Boku ga Dancer ni Natta Wake is the fourth Goemon game released for the Super Famicom. It was developed and published by Konami and was released on December 22, 1995 in Japan.

Gameplay
Kirakira Dōchū: Boku ga Dancer ni Natta Wake is based around a stage-select hub from which you select which character you want to play as and then attempt to clear the game's many side scrolling stages in standard action platformer fashion, navigating the obstacles and defeating all enemies you run into with your weapons. Since each one of Goemon's allies got stranded on a different planet, you must take control of each one of them in order to clear the stages and recover the special ability unique to each character that must be later put to use to release Goemon Impact. As in other games of the series there are also loads of mini-games and unique gameplay sequences triggered in boss fights, bonus stages and special situations. These involve shooter sequences, racing & sport games and other assorted diversions.

Plot
At the request of Impact, Goemon and his friends travel to several planets in order to defeat the evil commander Harakiri Seppukumaru.