Takumi Kawagoe

Takumi Kawagoe is a Nintendo programmer that specializes in camera programming and cinematics. He is most known for his work on Super Mario 64's camera.

Game Works

 * Pilotwings - Programming
 * Kirby's Dream Course - Map CAD Programmers
 * Super Mario 64 - Camera Programming
 * Wave Race 64 - Demo Sequence Program
 * Mario Kart 64 - Demo Sequence Programmer
 * The Legend of Zelda: Ocarina of Time - Cinema Scene Director
 * The Legend of Zelda: Majora's Mask - Cinema Scene Director
 * Luigi's Mansion - Ending Design
 * Pikmin - Demo Support
 * Super Mario Sunshine - Demo Design
 * The Legend of Zelda: The Wind Waker - Demo Design
 * Mario Kart: Double Dash‼ - Demo Design
 * The Legend of Zelda: Four Swords Adventures - Demo Design
 * Pikmin 2 - Demo Design
 * Mario Superstar Baseball - Movie Support
 * The Legend of Zelda: Twilight Princess -Cinema Scene Directors
 * Mario Strikers Charged - Intro Movie Supervisor
 * Mario Super Sluggers  - Movie Support
 * New Play Control! Pikmin - Demo Design
 * New Play Control! Pikmin 2 - Demo Design
 * New Super Mario Bros. Wii - Demo Scene Director
 * The Legend of Zelda: Skyward Sword - Cinema Scene Planning
 * Luigi's Mansion: Dark Moon - Cinematic Design Supervisors
 * Donkey Kong Country Returns 3D - Movie 3D Conversion Support
 * Pikmin 3 - Demo
 * Donkey Kong Country: Tropical Freeze - Cinematics Supervisor
 * Pikmin Short Movies - Movie Supervision

Special Thanks

 * Metroid Prime 2: Echoes
 * Metroid Prime: Hunters
 * The Legend of Zelda: Phantom Hourglass
 * Super Mario Galaxy
 * Mario Kart Wii
 * Punch-Out!!
 * The Legend of Zelda: Spirit Tracks
 * Metroid: Other M
 * Donkey Kong Country Returns
 * Mario Kart 7
 * Kiki Trick
 * New Super Mario Bros. 2
 * New Super Mario Bros. U
 * Game & Wario
 * New Super Luigi U
 * The Legend of Zelda: A Link Between Worlds
 * Super Smash Bros. for Nintendo 3DS / Wii U
 * Mario Party 10

Interview
Twilight Princess

Ocarina of Time 3D: Original Staff